![]() ![]() ![]() A bed is a necessity, because it not only resets the spawn point after use, but also speeds the passage of night.It is recommended (but is not essential) to make the ceiling no more than 2 blocks high, so endermen cannot teleport inside. A house should have no holes in it, and should be well-lit to prevent hostile mobs from spawning inside.Wood materials eligible for building houses. Wood, while aesthetically pleasing, is flammable, although it's still recomended for a first house, although consider as well that the woods from the nether are not flammable. Obsidian is also a plausible material because it's explosion-proof, but is typically not used because of the amount of time needed to harvest a suitable amount of obsidian, as well as the fact that obsidian is typically located a fair distance away from the world spawn point. Dirt may also be used because of its inflammability, but it is not explosion-proof. Concrete, stone, cobblestone, diorite, andesite, and granite are plentiful materials and ideally suited for house construction. The material from which a house is built is largely up to a player, although a tough, incombustible substance is strongly recommended to avoid the risk of lightning, fire, or explosions. A good house for beginners should be on a flat plain. However, due to long building time, complexity, and the risk of drowning, building underwater is not recommended for beginners. Houses can be built into cliffs, underground, in the sky, or even underwater. ![]()
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